Design Process
Across all my courses, I'm moving towards a consistent process for design projects. It focuses on DRAMATIC ENGAGEMENT. Dramatic Engagement Design Steps 1-4 , Lori Landay Dramatic Engagement Design Step 5, Lori Landay It starts with identifying the emotion or tone you want your person (the term I use because "user" seems wrong) to feel. There might be one main emotion, or a sequence of emotions in a journey or an arc. Even if it it is within one emotion, there should be movement, and change, unless the experience is the equivalent of an Imagist poem , like my audiovisual and kinetic virtual installation Ice Opal (made in Second Life, 2011). That experience is about a fusion of opposites. So, you start with the emotion, and then quickly draw a roller coaster diagram of the "ride" of the experience you are creating for your person. Every cultural artifact has a ride. Some are almost effortless for your person, like the smooth ride of Classica